This is the complete list of members for TVector2, including all inherited members.
Abs(const TVector2 &vec3) | TVector2 | inline |
Abs() | TVector2 | inline |
Add(const TVector2 &vec) | TVector2 | inline |
Add(const TVector2 &a, const TVector2 &b) | TVector2 | inline |
Distance(const TVector2 &vec1, const TVector2 &vec2) | TVector2 | inlinestatic |
DistanceSq(const TVector2 &vec1, const TVector2 &vec2) | TVector2 | inlinestatic |
Divide(const TVector2 &vec) | TVector2 | inline |
Divide(TFLOAT scalar) | TVector2 | inline |
Divide(const TVector2 &vec1, const TVector2 &vec2) | TVector2 | inline |
Divide(const TVector2 &vec, TFLOAT scalar) | TVector2 | inline |
DotProduct(const TVector2 &vec1, const TVector2 &vec2) | TVector2 | inlinestatic |
IsEqual(const TVector2 &vec) | TVector2 | inline |
Magnitude() const | TVector2 | inline |
MagnitudeSq() const | TVector2 | inline |
Multiply(const TVector2 &vec) | TVector2 | inline |
Multiply(TFLOAT scalar) | TVector2 | inline |
Multiply(const TVector2 &vec1, const TVector2 &vec2) | TVector2 | inline |
Multiply(const TVector2 &vec, TFLOAT scalar) | TVector2 | inline |
Negate() | TVector2 | inline |
Normalize() | TVector2 | inline |
operator*(const TVector2 &other) const | TVector2 | inline |
operator+(const TVector2 &other) const | TVector2 | inline |
operator+=(const TVector2 &other) | TVector2 | inline |
operator-(const TVector2 &other) const | TVector2 | inline |
operator/(const TVector2 &other) const | TVector2 | inline |
operator/=(const TVector2 &other) | TVector2 | inline |
operator=(const TVector2 &other) | TVector2 | inline |
Set(TFLOAT x, TFLOAT y) | TVector2 | inline |
Set(TFLOAT coords[2]) | TVector2 | inline |
Set(const TVector2 &other) | TVector2 | inline |
TVector2()=default | TVector2 | |
TVector2(TFLOAT x, TFLOAT y) | TVector2 | inline |
TVector2(TFLOAT coords[2]) | TVector2 | inline |
TVector2(const TVector2 &other) | TVector2 | inline |
VEC_NEGX | TVector2 | static |
VEC_NEGY | TVector2 | static |
VEC_POSX | TVector2 | static |
VEC_POSY | TVector2 | static |
VEC_ZERO | TVector2 | static |
x | TVector2 | |
y | TVector2 |