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AStaticInstanceMaterial.h
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1#pragma once
2#include <Render/TMaterial.h>
3
5 public Toshi::TMaterial
6{
7 TDECLARE_CLASS( AStaticInstanceMaterial, Toshi::TMaterial );
8
9public:
10};
#define TDECLARE_CLASS(THIS_CLASS, PARENT_CLASS)
Definition TObject.h:38