#define TDECLARE_CLASS(THIS_CLASS, PARENT_CLASS)
virtual void SetBlendMode(BLENDMODE a_eBlendMode)
Toshi::TTexture * m_pTexture
void SetLightingTexture(ELightingTexture a_eTex, Toshi::TTexture *a_pTexture)
void SetTexture(Toshi::TTexture *a_pTexture)
virtual TBOOL Create(BLENDMODE a_eBlendMode)
BLENDMODE GetBlendMode() const
Toshi::TTexture * m_apLightingTextures[LT_NUMOF]