14 m_pNextMenuItem =
this;
15 m_pPrevMenuItem =
this;
27 it->SetAlpha( a_fAlpha );
55 m_bEnabled = a_bEnabled;
70 m_pPrevMenuItem = &a_rLinkAfter;
71 m_pNextMenuItem = a_rLinkAfter.m_pNextMenuItem;
72 a_rLinkAfter.m_pNextMenuItem =
this;
73 m_pNextMenuItem->m_pPrevMenuItem =
this;
#define TOSHI_NAMESPACE_USING
AGUI2Element * GetPrevChild(AGUI2Element *a_pCurrentChild)
AGUI2Element * ChildRBegin() const
virtual void SetAlpha(TFLOAT a_fAlpha)
virtual void SetEnabled(TBOOL a_bEnabled)
virtual COMMANDRESULT OnInputCommand(AGUI2Menu::ACTIONFLAGS &a_rActionFlags)
virtual void SetAlpha(TFLOAT a_fAlpha) override
void LinkMenuItemBefore(AGUI2MenuItem &a_rLinkAfter)
virtual void OnFocusLost()
virtual TFLOAT GetFlowVisualOffset()
virtual TFLOAT GetFlowOffset()
virtual void OnUpdate(TFLOAT a_fDeltaTime)