14 m_pNextMenuGridItem =
this;
15 m_pPrevMenuGridItem =
this;
17 m_pLeftElement =
TNULL;
18 m_pRightElement =
TNULL;
19 m_pTopElement =
TNULL;
20 m_pBottomElement =
TNULL;
49 m_bEnabled = a_bEnabled;
64 m_pPrevMenuGridItem = &a_rLinkAfter;
65 m_pNextMenuGridItem = a_rLinkAfter.m_pNextMenuGridItem;
66 a_rLinkAfter.m_pNextMenuGridItem =
this;
67 m_pNextMenuGridItem->m_pPrevMenuGridItem =
this;
72 m_pLeftElement = a_pLeft;
73 m_pRightElement = a_pRight;
74 m_pTopElement = a_pTop;
75 m_pBottomElement = a_pBottom;
#define TOSHI_NAMESPACE_USING
virtual TFLOAT GetFlowVisualOffset()
void SetSideElements(AGUI2MenuGridItem *a_pLeft, AGUI2MenuGridItem *a_pRight, AGUI2MenuGridItem *a_pTop, AGUI2MenuGridItem *a_pBottom)
void LinkMenuItemBefore(AGUI2MenuGridItem &a_rLinkAfter)
virtual void OnFocusLost()
virtual COMMANDRESULT OnInputCommand(AGUI2MenuGrid::ACTIONFLAGS &a_rActionFlags)
virtual TFLOAT GetFlowOffset()
virtual void OnUpdate(TFLOAT a_fDeltaTime)
virtual void SetEnabled(TBOOL a_bEnabled)