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AAnimControllerType.cpp
Go to the documentation of this file.
1
#include "
pch.h
"
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#include "
AAnimControllerType.h
"
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//-----------------------------------------------------------------------------
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// Enables memory debugging.
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// Note: Should be the last include!
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//-----------------------------------------------------------------------------
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#include <
Core/TMemoryDebugOn.h
>
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TOSHI_NAMESPACE_USING
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TDEFINE_CLASS_NORUNTIME
(
AAnimControllerType
)
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// $Barnyard: FUNCTION 005803b0
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AAnimControllerType
::
AAnimControllerType
()
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{
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}
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// $Barnyard: FUNCTION 005803d0
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// $Barnyard: FUNCTION 00580360
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AAnimControllerType::~AAnimControllerType
()
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{
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}
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TBOOL
AAnimControllerType::Create
(
const
PBProperties
* a_pProperties )
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{
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return
TTRUE
;
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}
pch.h
TMemoryDebugOn.h
TOSHI_NAMESPACE_USING
#define TOSHI_NAMESPACE_USING
Definition
Defines.h:46
TDEFINE_CLASS_NORUNTIME
#define TDEFINE_CLASS_NORUNTIME(...)
Definition
TObject.h:138
TTRUE
#define TTRUE
Definition
Typedefs.h:25
TBOOL
bool TBOOL
Definition
Typedefs.h:6
AAnimControllerType.h
PBProperties
Definition
PBProperties.h:661
AAnimControllerType::~AAnimControllerType
virtual ~AAnimControllerType()
Definition
AAnimControllerType.cpp:21
AAnimControllerType::AAnimControllerType
AAnimControllerType()
Definition
AAnimControllerType.cpp:15
AAnimControllerType::Create
virtual TBOOL Create(const PBProperties *a_pProperties)
Definition
AAnimControllerType.cpp:25
D:
_dev
OpenBarnyard
Source
OpenBarnyard
Source
Animation
AAnimControllerType.cpp
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