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AAnimationBreakpoint.h
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1#pragma once
2
4 : public Toshi::TObject
5{
6public:
8
9public:
12
13 // TODO: virtual methods
14
15 TFLOAT GetTime() const { return m_fTime; }
16
17private:
18 TFLOAT m_fTime; // ?
19};
float TFLOAT
Definition Typedefs.h:4
TDECLARE_CLASS(AAnimationBreakpoint, Toshi::TObject)