63 TTask* node = firstAttached;
66 while ( node !=
TNULL && node != firstAttached )
68 result &= node->
Reset();
112 TUINT8 oldState = m_State;
117 if ( oldState != m_State )
#define TOSHI_NAMESPACE_START
#define TOSHI_NAMESPACE_END
#define TDEFINE_CLASS_NORUNTIME(...)
TNodeTree< T > * Tree() const
virtual void OnChildDied(TClass *a_pClass, TTask *a_pDeletedTask)
void Activate(TBOOL activate)
virtual void OnDeactivate()
virtual void OnPreDestroy()
void SetParent(TTask *a_pAttachTo)
virtual TBOOL OnUpdate(TFLOAT a_fDeltaTime)
virtual void OnActivate()
virtual TBOOL OnChildDying(TTask *child)
virtual TBOOL CreateFailed()