@ SYSRESOURCE_TEXTUREFACTORY
Rendering system interface for the Toshi engine.
Texture system for the Toshi engine.
#define TOSHI_NAMESPACE_START
#define TOSHI_NAMESPACE_END
#define TDEFINE_CLASS_NORUNTIME(...)
TTextureFactory::NameEntry * m_pNameEntry
ADDRESSINGMODE m_eAddressing
virtual TBOOL CreateEx(void *a_pData, TUINT a_uiDataSize, TUINT a_uiWidth, TUINT a_uiHeight, TUINT a_uiMipLevels, TTEXTURERESOURCEFORMAT a_eFormat, TUINT a_uiMipMapFlags)
virtual TBOOL Lock(LOCKSTATE &a_rLockState)
T * GetSystemResource(SYSRESOURCE systemResource)
void DeregisterTexture(TTexture *a_pTexture)
static TFORCEINLINE TRenderInterface * GetSingleton()