OpenBarnyard
 
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Math.h
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1#pragma once
2#include "TMathInline.h"
3#include "TVector2.h"
4#include "TVector3.h"
5#include "TVector4.h"
6#include "TQuaternion.h"
7#include "TMatrix44.h"
4x4 matrix implementation for the Toshi engine
Quaternion implementation for the Toshi engine.
3D vector implementation for the Toshi engine